The Courier

The Courier was my third year final project for Game Assets at Brunel University. The game is simple, with the goal being to get through the 'market' without being caught by the robotic 'psycho-cops'. The world of The Courier was intended to a sci-fi/fantasy setting, like is 'Ankh-Morpork' had reached is '2099', so I blended influences of European medieval fantasy and futurist sci-fi styles, where people live under the oppressive regime of 'The Followers of The Creator'. All the character and environment models were made with a blend of Maya and ZBrush for iPad, and textured using custom procedural textures in Substance Painter.

The animations are from mixamo, and the characters were rigged using mixamo.

Sound design is nathanaellentz,freesound community, pixelbay, 28 May 2022.

Video play through of The Courier

Set Dressing Truck

Set Dressing Truck

Starting-point shop

Starting-point shop

Areal shot

Areal shot

Ocean - created using a plain and a hand-made texture, made using Substance Painter

Ocean - created using a plain and a hand-made texture, made using Substance Painter

'Psycho-Cop' Enemy NPC

'Psycho-Cop' Enemy NPC

Shop external

Shop external

Orc Shopkeeper

Orc Shopkeeper

Ship Captain

Ship Captain

Propaganda billboard and poster

Propaganda billboard and poster

Propaganda poster - made in Procreate

Propaganda poster - made in Procreate

Player Character

Player Character