In The Absence Of Dost UI/UX Design Concepts

In The Absence Of Dost was a concept project I worked on during my second year at Brunel University. The game was imagined as a fantasy/dieselpunk detective RPG. The designs here show a UI toolkit and example screens for each.

UI kit

UI kit

Loading Screen Concept

Loading Screen Concept

Start Screen Concept

Start Screen Concept

Controls Concept

Controls Concept

New Game Concept

New Game Concept

Load Game Concept

Load Game Concept

Setting Sliders Concept

Setting Sliders Concept

Visual Controls Concepts

Visual Controls Concepts

Game Settings Concepts 1

Game Settings Concepts 1

Game Settings Concepts 2

Game Settings Concepts 2

Game Settings Concepts 3

Game Settings Concepts 3

Game Settings Concepts 4

Game Settings Concepts 4

Outfit Screen Concept 1

Outfit Screen Concept 1

Outfit Screen Concept 2

Outfit Screen Concept 2

Outfit Screen Concept 3

Outfit Screen Concept 3

Outfit Screen Concept - Blank

Outfit Screen Concept - Blank

Inventory Concept 1

Inventory Concept 1

Inventory Concept 2

Inventory Concept 2

Mission Screen Concept

Mission Screen Concept

NPC Lore Screen Concept

NPC Lore Screen Concept

Suspects Lore Screen Concept

Suspects Lore Screen Concept

Factions Lore Screen Concept

Factions Lore Screen Concept

Locations Lore Screen Concept

Locations Lore Screen Concept

Skills Screen Concept

Skills Screen Concept

Pause Screen Concept

Pause Screen Concept

Game Screen Concept 1

Game Screen Concept 1

Game Screen Concept 2

Game Screen Concept 2

Game Screen Concept 3

Game Screen Concept 3