In The Absence Of Dost was a concept project I worked on during my second year at Brunel University. The game was imagined as a fantasy/dieselpunk detective RPG. The designs here show a UI toolkit and example screens for each.
UI kit
Loading Screen Concept
Start Screen Concept
Controls Concept
New Game Concept
Load Game Concept
Setting Sliders Concept
Visual Controls Concepts
Game Settings Concepts 1
Game Settings Concepts 2
Game Settings Concepts 3
Game Settings Concepts 4
Outfit Screen Concept 1
Outfit Screen Concept 2
Outfit Screen Concept 3
Outfit Screen Concept - Blank
Inventory Concept 1
Inventory Concept 2
Mission Screen Concept
NPC Lore Screen Concept
Suspects Lore Screen Concept
Factions Lore Screen Concept
Locations Lore Screen Concept
Skills Screen Concept
Pause Screen Concept
Game Screen Concept 1
Game Screen Concept 2
Game Screen Concept 3