The Privateer is a character model I created for my final second year 3D modelling project. The idea originates from a piece of concept art I created for a TBA card game project. The main goal was to create an undead, space-fairing, roguish character, but I had a secondary goal of developing hand-painted textures in preparation for working on a game project: The Old Eagle Motel (published 5/7/2024), for which I would be working as artistic lead. The model was created using Mudbox and Maya 2024, and the textures were created on Procreate.