The Old Eagle Motel

The Old Eagle Motel is a 3D murder mystery games that I worked on under my second Octopus 8 internship. I worked as art director, developing artistic documentation and art direction. I also acted as texture artist, secondary 3D model artist, architecture designer, and assisted with set dressing and level design.
The game's aesthetic was designed as a parallel-universe/futuristic "1960s" America, with heavy "googie" and art deco architecture influences. The goal was to create a space that felt unsettling while still familiar.

The Old Eagle Motel (Daytime)

The Old Eagle Motel (Daytime)

Player character "Dakota" in his motel room

Player character "Dakota" in his motel room

Player character "Alya" under the night sky

Player character "Alya" under the night sky

Motel Reception Room

Motel Reception Room

The Old Eagle Motel (Nighttime)

The Old Eagle Motel (Nighttime)

Motel Room

Motel Room

Room Door

Room Door

CCTV Room

CCTV Room

Trailer