The Old Eagle Motel is a 3D murder mystery games that I worked on under my second Octopus 8 internship. I worked as art director, developing artistic documentation and art direction. I also acted as texture artist, secondary 3D model artist, architecture designer, and assisted with set dressing and level design.
The game's aesthetic was designed as a parallel-universe/futuristic "1960s" America, with heavy "googie" and art deco architecture influences. The goal was to create a space that felt unsettling while still familiar.
Trailer